// CREATE LAB

CAD, 3D, video — how I build physical & visual work.

Engineering isn’t only code. I model in CAD, prototype with 3D printing, and edit video for demos, clients, and YouTube. Explore each workflow below.

01

Concept & constraints

Sketch dimensions, tolerances, and material limits for robot parts and camera housings.

02

Fusion 360 modeling

Parametric CAD — joints, enclosures, mounts for servos and sensors on humanoid prototypes.

03

Export & 3D print

STL export, slicing, physical iteration — ties directly to AKL Tech robotics work.

ROBOTICS ON PORTFOLIO →

01

Game & simulation 3D

Ursina engine, OpenGL demos, Python 3D games — full Squid Game recreation in code.

02

Shaders & rendering

Lighting, materials, real-time pipelines — foundation for visual software I ship.

03

Product visualization

Presenting hardware innovations clearly for judges, clients, and research panels.

3D & GAME PROJECTS →

01

Project demos

Screen recordings of CV/AI software — every bento card on my portfolio is captured from the shipped build.

02

Client & pitch edits

Polished cuts for presentations, Fiverr deliveries, and competition stage demos.

03

YouTube & content

Long-form and short-form content about builds, tutorials, and innovation journey.

YOUTUBE CHANNEL →